The Visionaries archive · since 2004

Knights of the Magical Light

In a world full of magic, those who control power control destiny. Explore the 1987 cartoon, comics and toy line, and the story of how they were made.

13Episodes
13Comics
49Toys
10kImages
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From the archive

Character focus

Vandanus The Armorer

Vandanus the armorer was suppose to make his debut during the first episode of the series but was, instead, dropped from the show altogether.

Toy focus

Lexor Darkling Lords

“The arrows turn, the swords rebel, may nothing pierce this mortal shell!”

Episode focus

The Quest For The Dragon's Eye

The episode starts with another look back over the last episode, in which the Spectral Knights were formed, and were left in a prison cell which had…

The story

Far away in a distant galaxy, the people of the planet Prysmos lived in an age of great technology. They had taken control of all of the sources of energy, and enjoyed a life of comfort and ease for 7,000 years... but this was not to last, for the realignment of the three blazing suns of Prysmos signaled the end of the age of science and technology. When all of the electrical energy have been depleted from the world, an age of magic began. But it would take some time before men would believe this.

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Years passed, and as the old order collapsed a new more primitive order rose from the rubble. Knowing that the balance of power between Darkstorm and Leoric could easily be tipped, both frantically searched for a military advantage. The ancient wizards Merklyn contacted both parties and told them that he was seeking brave knights, men and women of vision, as he wished to teach them the ways of magic.

Several knights then quest for magic, with only 14 succeeding. They were rewarded by giving them animal totems, which represented their true self in animal form. Those knights who carried staffs were also given great powers, such as Wisdom, Knowledge, Destruction, Invulnerability, Fear and a variety of others. Those knights without staffs were given the ability to empower vehicles. The two sides battle each other for control of the magic, as well as the rule of New Valarak and Prysmos.

This 13 part cartoon series, 6 part comic mini-series and short lived toyline is given new life by the team behind Transformers At The Moon.

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